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 PLAYSNG - synth test #5 - build 20060627                         - by Da!NyL
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PLAYSNG is a C64-rip-player using my own synthesizer "SYNDER".
Included are some compressed song rips taken from HVSC and converted using
a homemade SID-sound frame-ripper based on LLSID 1.2
The sng-files are packed using "APLIB" by Jorgen Ibsen (www.ibsensoftware.com)

build b20060627                                    - removed + added * changed
* various bugfixes
* cosmetic changes
+ waveform display - displays LEFT channel

build b20060607                                    - removed + added * changed
- removed surround effect (can be simulated by negating pulse widths)
+ added stereo panning
+ added pseudo-surround-files (directory sngdbl)
+ added total session playtime
* fixed crash when files with more than 3 channels are played
* removed the 3rd channel on katakis-ingame & turrican level 3-3 -> not needed
* substituted frame counter with time counter
* player now resets the synth to a clean state

Notes
Special keys in the Fileselector:
Pressing '1'..'9' sets the size of the precalcbuffer in frames
Pressing '0' activates automatic precalcbuffer

Special keys in the Player
<TAB>    changes displaymode
<ENTER>  restarts the song
<ESCAPE> exits the player

This build might be the final alpha version of "PlaySNG"
I'm working on a little usable Tracker right now.
Comments & wishes are always welcome!

daniel.illgen@web.de                                  ... dawork.synchronus.de