Connectris 128 ============== Entry to the 1k minigame competition 2002 Copyright © 2002 Peter Karlsson A Softwolves Software Release in 2002 Instructions ------------ This is an implementation of the game Connectris, an idea I got from the wonderful on-line gaming website It's Your Turn . It's a two player game which combines the well-known Connect Four game and the ever-popular Tetris. The two players, blue and red, take turns in dropping their "chips" into the play field. You can only select which column to place your chip in, it will always locate itself at the bottommost free row. The player that first get four chips in a row, either horizontal, vertical or diagonal, you win. The twist is that whenever the bottommost row is completely filled, it gets removed from the game, and all chips are shifted one step downwards! Requirements ------------ This game plays in the Commodore C128 80 column mode, and is written entirely in BASIC 7.0. If started from 40 column mode, it will prompt you to switch modes, and wait for a key to be pressed. If started from anything else than a C128, it will display an error message and exit. License ------- This program is free for use, but may not be modified before the end of the 1k minigame 2002 competition. When the competition has ended, the software is licensed under the GNU General Public License, version 2. Maggot ====== Entry to the 1k minigame competition 2002 Copyright © 2002 Peter Karlsson A Softwolves Software Release in 2002 Instructions ------------ This is the famous "Worm" ("Masken" in Swedish, I was first exposed to this game idea with Luxor's Masken for the ABC 80). You are a worm (or maggot, in this case), and your aim is to eat as many targets as possible. Whenever you eat a target, the worm grows. If you run into the walls or yourself, the game is over. The game is controlled with the numbers on the numerical keypad: 8 for up, 4 for left, 6 for right and 2 for down. Any other key makes the worm stop, which means instant Game Over! Requirements ------------ This games plays in the Commodore C128 40 column mode, and is written entirely in BASIC 7.0. If started from 80 column mode, it will automatically switch over to 40 column mode for you. License ------- This program is free for use, but may not be modified before the end of the 1k minigame 2002 competition. When the competition has ended, the software is licensed under the GNU General Public License, version 2. Updates ------- Version 1.1 - 2002-08-13: * Fixed bug that would cause the game to fail on first run. Seems like DEFined functions will not survive the program relocation done by the GRAPHIC command. * Fixed a spelling mistake. Commodore C128 All the games are in a single D64 disk image. Most games requires a joystick plugged into port 2. Windows The recommended emulator is VICE, http://viceteam.bei.t-online.de/ Unpack it to a directory and start x128.exe. Select File -> Autostart disk/tape image... in the menu. Select the D64 image, then doubleclick on a game to start it. If joystick emulation isn't enabled by default, enable it in Settings -> Joystick settings. Unix The recommended emulator is VICE, http://viceteam.bei.t-online.de/ Unpack and compile with ./configure && make install, then start x128. Select File -> Autostart disk/tape image... in the menu. Select the D64 image, then doubleclick on a game to start it. If joystick emulation isn't enabled by default, enable it in Settings -> Joystick settings. MacOS/Amiga I don't know of any emulators for these platforms.