Kfrinal.com ----------- The final version of kfrns256.com with some fixes about winfreeze, sync, etc well almost... I was in a haste to release this final version.. just tested a lot of things, tried various ideas, rebooted hundred of times, did some random voodoo things and here it is! I even repaired the winfreeze/CLI problem doing a nasty thing Sti:Cli:Run main loop,sti:cli again, so for just few milliseconds,interrupts were set again, and windows gained control a bit.. but just only a bit to not fuck with my synchro. Although once in a time you will see a flicker. Once in a time it happens that an interrupt runs in the tiny time beetween Sti and Cli I guess. Still,. the old version is better, if you run it from DosBox or pure Dos... Silly thing. Also, I put Vsync again. No one scroll loop until it's synced, no scroll in win2k. But! Still win2k may have a problem,. Now it will bounce! Or as I guess, it will flicker a lot and run at 35fps :P Sorry... I don't know about Win2k. It needs to take control of system,. I don't have the knowledge to fix it there too. Someone else could do it 4 now Anyways... Cu Optimus P.S. I want do fucking hardware stuff again! Ugh! Hmm,.. except if I do an advanced version of this intro, as I was thinking it, with horizontal translucent rasters too, better sine movements all over the screen, fixed, synced even in win2k, more stuff on the screen and fitted in 256bytes. When I gain more knowledge on asm and size optimizing, I may recode an advanced version of this as I was thinking it originally. Kefrila! :) P.P.S There is also Kfrns257.com, a bit better version from Kfrns256.com, again only for pure Dos or max Dos Box, this one has vsync, and uses the memory after the CS to store data and not some random segments as I wrongly(?) did.. Someone told me it didn't ran even in it's pure Dos6.22, I guess it crashed or something, my precs wrote above the code.. I don't know if it's this but I just wanted to be sure. Kfrinal.com also uses CS to store precs, and has vsync,. the only diferrence, it runs from pure windows too without freezing.. Kefrens256, a 256byte intro by Optimus/Dirty Minds/Nasty Bugs Compiled with NASM --------------------------------- This is my second intro on X86 asm Not what I was thinking of it, I could normally rewrite some things gain much more bytes and fix the sine movements to better ones and more, to make it looking better, but I am a very newbie and I had to stop now and submit my entry, cause my uni exams start in few days and I have to get rid of it and start working for my lessons :P INFO: 2 Kefren bars with translucency each other and a nice color raster background KEYS: Escape to quit WARNING: Don't run under pure windows (Freeze! CLI must be the reason) Run only through DOS box or pure DOS.. And prefer pure DOS for that, cause perhaps the sync still fuxx up.. Mail me at: mkargas@hotmail.com Find me at: http://users.auth.gr/mkargas Goodies to stare at: http://users.auth.gr/mkargas/grscene http://cpc-demoscene.paraknowya.com http://cfemales.paraknowya.com Cu Optimus P.S. Few Greets: = First to people that helped me to finish this intro: - Baze: Big thanx for the sine generator and all the other explanations :) - emc/Deus: Hi! I got the infos about the ports to do all these hardware tricks from your tutorial in Overflow diskmag! = Other people: - shr: Hiya! This is one of my first attempts in tiny intro coding, I know it's very newbie, but I hope you will like it a bit :) I only hope that you find your motivation to be more active in the scene again.. - Bad Sector: How are you my friend? Sorry to haven't contacted you through email. I hope I will find time to do something with Nasty Bugs too... - To all the other people of the greek demoscene out there anyways! - www.256b.com and all X86 asm democoders! I am newbie, I am just starting, it is a pain in the ass,.. but it's fun! =) - If I start I will never end. I am bored to write any more greetings... it's over. Some inactivity for 1+ month.. Tomorrow I open my books of modern Algebra again, hehe! :)