/* Allegro datafile object indexes, produced by grabber v3.0 */
/* Datafile: c:\code\demos\styler2\styler2.dat */
/* Date: Wed Aug 26 15:38:41 1998 */
/* Do not hand edit! */

#define ASCautre                         0        /* DATA */
#define ASCcity                          1        /* DATA */
#define ASCgisquet                       2        /* DATA */
#define ASCsalle                         3        /* DATA */
#define ASCtrois                         4        /* DATA */
#define ASCtunnel                        5        /* DATA */
#define BBump                            6        /* BMP  */
#define BCode                            7        /* BMP  */
#define BCode2                           8        /* BMP  */
#define BFondLogo                        9        /* BMP  */
#define BFrime                           10       /* RLE  */
#define BGfx                             11       /* BMP  */
#define Bguru                            12       /* RLE  */
#define BHalo                            13       /* BMP  */
#define BHalo1                           14       /* BMP  */
#define BHalo2                           15       /* BMP  */
#define BHalo3                           16       /* BMP  */
#define BHighlight                       17       /* RLE  */
#define BKnightsBack                     18       /* BMP  */
#define BLinux                           19       /* RLE  */
#define BLogo                            20       /* RLE  */
#define BLogoOmbre                       21       /* RLE  */
#define Bmap8A                           22       /* BMP  */
#define BMbump                           23       /* RLE  */
#define BMusic                           24       /* BMP  */
#define BPlasma                          25       /* BMP  */
#define BPlasma2                         26       /* BMP  */
#define Bpower                           27       /* BMP  */
#define BRmxStyler                       28       /* BMP  */
#define BScroll                          29       /* RLE  */
#define BScrollOmbre                     30       /* RLE  */
#define BStars                           31       /* RLE  */
#define BstylerCoin                      32       /* RLE  */
#define BTransition                      33       /* BMP  */
#define BTransition1                     34       /* BMP  */
#define BTransition2                     35       /* BMP  */
#define PBlur3D                          36       /* PAL  */
#define PBump                            37       /* PAL  */
#define PFeu                             38       /* PAL  */
#define PFondLogo                        39       /* PAL  */
#define Pguru                            40       /* PAL  */
#define Pmap8A                           41       /* PAL  */
#define PPal1                            42       /* PAL  */
#define PPal2                            43       /* PAL  */
#define PPlasma                          44       /* PAL  */

