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# OpenGLViewportC Member List

This is the complete list of members for OpenGLViewportC, including all inherited members.

activate() | OpenGLViewportC | `[virtual]`
client_to_layout(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | `[virtual]`
create() | OpenGLViewportC | `[virtual]`
create_new() (defined in OpenGLViewportC) | OpenGLViewportC | `[static]`
DataBlockI() | DataBlockI | `[protected]`
delta_client_to_layout(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | `[virtual]`
delta_layout_to_client(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | `[virtual]`
DeviceInterfaceI() | DeviceInterfaceI | `[protected]`
get_alive() const | DataBlockI | `[virtual]`
get_class_id() const | OpenGLViewportC | `[virtual]`
get_class_name() | OpenGLViewportC | `[virtual]`
get_exclusive() const | DeviceInterfaceI | `[virtual]`
get_height() | OpenGLViewportC | `[virtual]`
get_layout() | OpenGLViewportC | `[virtual]`
get_pixel_aspect_ratio() | OpenGLViewportC | `[virtual]`
get_state() const | DeviceInterfaceI | `[virtual]`
get_super_class_id() const | GraphicsViewportI | `[virtual]`
get_viewport() | OpenGLViewportC | `[virtual]`
get_width() | OpenGLViewportC | `[virtual]`
GraphicsViewportI() | GraphicsViewportI | `[protected]`
layout_to_client(const PajaTypes::Vector2C &rVec) | OpenGLViewportC | `[virtual]`
load(FileIO::LoadC *pLoad) | GraphicsViewportI | `[virtual]`
m_bAlive (defined in DataBlockI) | DataBlockI | `[protected]`
m_ui32State (defined in DeviceInterfaceI) | DeviceInterfaceI | `[protected]`
OpenGLViewportC() | OpenGLViewportC | `[protected]`
query_interface(const PluginClass::SuperClassIdC &rSuperClassId) | DeviceInterfaceI | `[virtual]`
release() | DataBlockI | `[virtual]`
save(FileIO::SaveC *pSave) | GraphicsViewportI | `[virtual]`
set_alive(bool bState) | DataBlockI | `[virtual]`
set_dimension(PajaTypes::int32 i32PosX, PajaTypes::int32 i32PosY, PajaTypes::int32 i32Width, PajaTypes::int32 i32Height) | OpenGLViewportC | `[virtual]`
set_layout(const PajaTypes::BBox2C &rLayout) | OpenGLViewportC | `[virtual]`
set_ortho(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32Left, PajaTypes::float32 f32Right, PajaTypes::float32 f32Top, PajaTypes::float32 f32Bottom, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) | OpenGLViewportC | `[virtual]`
set_ortho_pixel(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32ZNear=-1, PajaTypes::float32 f32ZFar=1) | OpenGLViewportC | `[virtual]`
set_perspective(const PajaTypes::BBox2C &rBBox, PajaTypes::float32 f32FOV, PajaTypes::float32 f32Aspect, PajaTypes::float32 f32ZNear, PajaTypes::float32 f32ZFar) | OpenGLViewportC | `[virtual]`
set_pixel_aspect_ratio(PajaTypes::float32 f32PixelAspect) | OpenGLViewportC | `[virtual]`
set_state(PajaTypes::uint32 ui32State) | DeviceInterfaceI | `[virtual]`
set_viewport(const PajaTypes::BBox2C &rViewport) | OpenGLViewportC | `[virtual]`
~DataBlockI() | DataBlockI | `[protected, virtual]`
~DeviceInterfaceI() | DeviceInterfaceI | `[protected, virtual]`
~GraphicsViewportI() | GraphicsViewportI | `[protected, virtual]`
~OpenGLViewportC() | OpenGLViewportC | `[protected, virtual]`