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# GraphicsDeviceI Member List

This is the complete list of members for GraphicsDeviceI, including all inherited members.

activate()=0 | GraphicsDeviceI | `[pure virtual]`
begin_draw()=0 | GraphicsDeviceI | `[pure virtual]`
begin_effects()=0 | GraphicsDeviceI | `[pure virtual]`
clear_device(PajaTypes::uint32 ui32Flags, const PajaTypes::ColorC &rColor=PajaTypes::ColorC(), PajaTypes::float32 f32Depth=1.0f, PajaTypes::int32 i32Stencil=0)=0 | GraphicsDeviceI | `[pure virtual]`
configure()=0 | GraphicsDeviceI | `[pure virtual]`
create()=0 | GraphicsDeviceI | `[pure virtual]`
create_graphicsbuffer()=0 | GraphicsDeviceI | `[pure virtual]`
DataBlockI() | DataBlockI | `[protected]`
destroy()=0 | GraphicsDeviceI | `[pure virtual]`
DeviceInterfaceI() | DeviceInterfaceI | `[protected]`
end_draw()=0 | GraphicsDeviceI | `[pure virtual]`
end_effects()=0 | GraphicsDeviceI | `[pure virtual]`
flush()=0 | GraphicsDeviceI | `[pure virtual]`
get_alive() const | DataBlockI | `[virtual]`
get_class_id() const=0 | DeviceInterfaceI | `[pure virtual]`
get_class_name()=0 | DeviceInterfaceI | `[pure virtual]`
get_exclusive() const | GraphicsDeviceI | `[virtual]`
get_hwnd()=0 | GraphicsDeviceI | `[pure virtual]`
get_state() const | DeviceInterfaceI | `[virtual]`
get_super_class_id() const | GraphicsDeviceI | `[virtual]`
GraphicsDeviceI() (defined in GraphicsDeviceI) | GraphicsDeviceI | `[protected]`
init(HINSTANCE hInstance, HWND hParent, PajaTypes::int32 i32ID, PajaTypes::uint32 ui32Flags, PajaTypes::uint32 ui32Width=0, PajaTypes::uint32 ui32Height=0, PajaTypes::uint32 ui32BPP=0, PajaSystem::DeviceFeedbackC *pFeedback=0)=0 | GraphicsDeviceI | `[pure virtual]`
load(FileIO::LoadC *pLoad)=0 | DeviceInterfaceI | `[pure virtual]`
m_bAlive (defined in DataBlockI) | DataBlockI | `[protected]`
m_ui32State (defined in DeviceInterfaceI) | DeviceInterfaceI | `[protected]`
query_interface(const PluginClass::SuperClassIdC &rSuperClassId) | DeviceInterfaceI | `[virtual]`
release() | DataBlockI | `[virtual]`
save(FileIO::SaveC *pSave)=0 | DeviceInterfaceI | `[pure virtual]`
set_alive(bool bState) | DataBlockI | `[virtual]`
set_fullscreen(PajaTypes::uint32 ui32Width, PajaTypes::uint32 ui32Height, PajaTypes::uint32 ui32BPP=0)=0 | GraphicsDeviceI | `[pure virtual]`
set_render_target(GraphicsBufferI *pBuffer)=0 | GraphicsDeviceI | `[pure virtual]`
set_size(PajaTypes::int32 int32X, PajaTypes::int32 int32Y, PajaTypes::int32 i32Width, PajaTypes::int32 i32Height)=0 | GraphicsDeviceI | `[pure virtual]`
set_state(PajaTypes::uint32 ui32State) | DeviceInterfaceI | `[virtual]`
set_windowed()=0 | GraphicsDeviceI | `[pure virtual]`
~DataBlockI() | DataBlockI | `[protected, virtual]`
~DeviceInterfaceI() | DeviceInterfaceI | `[protected, virtual]`
~GraphicsDeviceI() (defined in GraphicsDeviceI) | GraphicsDeviceI | `[protected, virtual]`