47`111.0 by Faktory (final version 16-08-2004) 8th position at Assembly 2004(www.assembly.org helsinki, finland, 5/8/2004) credits: castor.....design+models geel.......gfx+design modifier...models rawhed.....code+models+design teel.......music uttumuttu...photonmapping,caustics, fluid code fmod for audio(www.fmod.org) info: We eat your fillrate. yum. Minspec: P4 2ghz, geforce2+/radeon9000+, opengl, win32 the demo doesn't use any special shaders but it uses a lot of fillrate..so need a fast card. also the fluid and raytracing uses a lot of CPU. this demo was created in very little time, so it may seem a bit rushed. all models were created in max+maya. thanks to castor for his design,modelling and moral support thanks to Jupiter for music timing help :) coding was done in C++ using VC6 initial push to make demo is thanks to Geel we were working on this until 2mins until the deadline.. deadline time to upload it - the wifi lost connection :> hehe..luckily it came back just in time. btw the aviwriter runs at 60fps so it will take a while to write it out. the avi will have no music, so it will need to be added in a program like virtualdub(www.virtualdub.org) known bugs: "the sync is out, especially at the stary when the ball bounces" yeah, we know..this bug has plagued us ;) it seems a bit random, try running fullscreen/windowed/faster pc. greets: to all in the demoscene all our friends contact: www.rawhed.com www.rawhed.com/uttumuttu/ rawhed@rawhed.com