// activamos la pantalla LOAD DISPLAY 800 600 24 yes LOAD LOAD_SCREEN texturas\load.jpg // cargamos pbuffers LOAD PBUFFER MAIN 512 512 LOAD PBUFFER SECOND 512 512 // cargamos el sonido LOAD SOUND sound\dead.mp3 LOAD ESCENA_BIN BIN\ENV.BIN ENV LOAD ESCENA_BIN BIN\LAND.BIN land LOAD ESCENA_BIN BIN\HOJAS.BIN HOJAS SET ESCENA HOJAS CLEAR NO LOAD ESCENA_BIN BIN\TORRES.BIN TORRES LOAD ESCENA_BIN BIN\PETROL1.BIN PETROL1 SET ESCENA PETROL1 CLEAR NO LOAD ESCENA_BIN BIN\PETROL2.BIN PETROL2 LOAD ESCENA_BIN BIN\DESIERTO.BIN DESIERTO SET ESCENA TORRES FOG 100 200 1.0 0.5 0.5 0.5 LOAD ESCENA_BIN BIN\HIELO.BIN HIELO LOAD ESCENA_BIN BIN\TUNNEL.BIN TUNNEL LOAD ESCENA_BIN BIN\BURP.BIN BURP LOAD ESCENA_BIN BIN\BOLALUZ.BIN BOLALUZ LOAD ESCENA_BIN BIN\MARGA.BIN MARGA // aqui van los layers LOAD LAYER2D texturas\negro.jpg BACKGROUND FNEGRO SET LAYER2D FNEGRO ALPHA_FUNC 6 SET LAYER2D FNEGRO ALPHA_ANIMATION 0.0 1.0 30 SET LAYER2D FNEGRO ALPHA_ANIMATION 1.0 0.0 30 SET LAYER2D FNEGRO FPS 20 LOAD LAYER2D texturas\blanco.jpg BACKGROUND FBLANCO SET LAYER2D FBLANCO ALPHA_FUNC 0 SET LAYER2D FBLANCO ALPHA_ANIMATION 0.0 1.0 30 SET LAYER2D FBLANCO ALPHA_ANIMATION 1.0 0.0 20 SET LAYER2D FBLANCO FPS 20 LOAD LAYER2D texturas\blanco.jpg BACKGROUND FLASH SET LAYER2D FLASH ALPHA_FUNC 0 SET LAYER2D FLASH ALPHA_ANIMATION 1.0 0.0 30 SET LAYER2D FLASH FPS 20 LOAD LAYER2D texturas\logos\trilogic.jpg BACKGROUND LOGO SET LAYER2D LOGO ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D LOGO ALPHA_ANIMATION 1.0 1.0 20 SET LAYER2D LOGO ALPHA_ANIMATION 1.0 0.0 50 SET LAYER2D LOGO FPS 40 LOAD LAYER2D texturas\logos\presents.jpg BACKGROUND PRESENTS SET LAYER2D PRESENTS ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D PRESENTS ALPHA_ANIMATION 1.0 1.0 20 SET LAYER2D PRESENTS ALPHA_ANIMATION 1.0 0.0 50 SET LAYER2D PRESENTS FPS 40 LOAD LAYER2D texturas\logos\dead_planet.jpg OVERLAY DEADP SET LAYER2D DEADP ALPHA_FUNC 8 SET LAYER2D DEADP ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D DEADP ALPHA_ANIMATION 1.0 1.0 160 SET LAYER2D DEADP ALPHA_ANIMATION 1.0 0.0 50 SET LAYER2D DEADP FPS 30 LOAD LAYER2D texturas\filtro_barra2.jpg OVERLAY FILTRO SET LAYER2D FILTRO ALPHA_ANIMATION 1.0 1.0 100 SET LAYER2D FILTRO MAP_ROTATION 0.001 SET LAYER2D FILTRO FPS 30 LOAD LAYER2D texturas\filtro_barra.jpg OVERLAY FILTRO2 //// //////////////////////////////////////// Principal LOAD LAYER2D texturas\principal\Image1.jpg BOARD therewas SET LAYER2D therewas MOVE 0 130 SET LAYER2D therewas MOVE_ANIMATION 250 150 110 SET LAYER2D therewas ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D therewas ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D therewas ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image2.jpg BOARD allthings SET LAYER2D allthings MOVE 20 330 SET LAYER2D allthings MOVE_ANIMATION 150 250 110 SET LAYER2D allthings ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D allthings ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D allthings ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image3.jpg BOARD touch SET LAYER2D touch MOVE 500 300 SET LAYER2D touch MOVE_ANIMATION 420 100 110 SET LAYER2D touch ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D touch ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D touch ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image4.jpg BOARD smell SET LAYER2D smell MOVE 300 300 SET LAYER2D smell MOVE_ANIMATION 250 100 110 SET LAYER2D smell ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D smell ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D smell ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image7.jpg BOARD peace SET LAYER2D peace MOVE 0 30 SET LAYER2D peace MOVE_ANIMATION 250 300 110 SET LAYER2D peace ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D peace ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D peace ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image8.jpg BOARD armony SET LAYER2D armony MOVE 600 30 SET LAYER2D armony MOVE_ANIMATION 250 300 110 SET LAYER2D armony ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D armony ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D armony ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\Image16.jpg BOARD nolife SET LAYER2D nolife MOVE 100 250 SET LAYER2D nolife MOVE_ANIMATION 350 250 150 SET LAYER2D nolife ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D nolife ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D nolife ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\polution.jpg BOARD polution SET LAYER2D polution MOVE 100 250 SET LAYER2D polution MOVE_ANIMATION 350 250 150 SET LAYER2D polution ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D polution ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D polution ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\contamination.jpg BOARD contamination SET LAYER2D contamination MOVE 0 30 SET LAYER2D contamination MOVE_ANIMATION 250 300 110 SET LAYER2D contamination ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D contamination ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D contamination ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\techarrived.jpg BOARD techarrived SET LAYER2D techarrived MOVE 0 30 SET LAYER2D techarrived MOVE_ANIMATION 250 300 110 SET LAYER2D techarrived ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D techarrived ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D techarrived ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\still.jpg BOARD still SET LAYER2D still MOVE 0 30 SET LAYER2D still MOVE_ANIMATION 250 300 110 SET LAYER2D still ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D still ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D still ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\chance.jpg BOARD chance SET LAYER2D chance MOVE 0 30 SET LAYER2D chance MOVE_ANIMATION 250 300 110 SET LAYER2D chance ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D chance ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D chance ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\principal\maybe.jpg BOARD maybe SET LAYER2D maybe MOVE 0 30 SET LAYER2D maybe MOVE_ANIMATION 250 300 110 SET LAYER2D maybe ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D maybe ALPHA_ANIMATION 1.0 1.0 10 SET LAYER2D maybe ALPHA_ANIMATION 1.0 0.0 50 /////////////////////////////////////////// Credits LOAD LAYER2D texturas\credits\sinkro.jpg BOARD Sinkro SET LAYER2D Sinkro MOVE 0 30 SET LAYER2D Sinkro MOVE_ANIMATION 250 300 150 SET LAYER2D Sinkro ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D Sinkro ALPHA_ANIMATION 1.0 1.0 50 SET LAYER2D Sinkro ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\credits\Dano.jpg BOARD Dano SET LAYER2D Dano MOVE 600 400 SET LAYER2D Dano MOVE_ANIMATION 250 300 150 SET LAYER2D Dano ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D Dano ALPHA_ANIMATION 1.0 1.0 50 SET LAYER2D Dano ALPHA_ANIMATION 1.0 0.0 50 LOAD LAYER2D texturas\credits\nRo.jpg BOARD nRo SET LAYER2D nRo MOVE 100 20 SET LAYER2D nRo MOVE_ANIMATION 250 300 150 SET LAYER2D nRo ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D nRo ALPHA_ANIMATION 1.0 1.0 50 SET LAYER2D nRo ALPHA_ANIMATION 1.0 0.0 50 /////////////////////////////////////////// Greetings LOAD LAYER2D texturas\greetings\Greetings.jpg BOARD Greetings SET LAYER2D greetings MOVE 0 30 SET LAYER2D greetings ALPHA_ANIMATION 0.0 1.0 50 SET LAYER2D greetings ALPHA_ANIMATION 1.0 1.0 100 SET LAYER2D greetings ALPHA_ANIMATION 1.0 0.0 50 SET LAYER2D greetings MOVE_ANIMATION 400 200 300 LOAD LAYER2D texturas\greetings\Hansa.jpg BOARD Hansa SET LAYER2D hansa MOVE -100 400 SET LAYER2D hansa MOVE_ANIMATION -100 400 50 SET LAYER2D hansa MOVE_ANIMATION 250 300 75 SET LAYER2D hansa ALPHA_ANIMATION 0.0 0.0 50 SET LAYER2D hansa ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D hansa ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D hansa ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\SerialNumbers.jpg BOARD SerialNumbers SET LAYER2D SerialNumbers MOVE 400 100 SET LAYER2D SerialNumbers MOVE_ANIMATION 400 100 100 SET LAYER2D SerialNumbers MOVE_ANIMATION 250 300 75 SET LAYER2D SerialNumbers ALPHA_ANIMATION 0.0 0.0 100 SET LAYER2D SerialNumbers ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D SerialNumbers ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D SerialNumbers ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\3pixels.jpg BOARD 3pixels SET LAYER2D 3pixels MOVE -100 100 SET LAYER2D 3pixels MOVE_ANIMATION -100 100 150 SET LAYER2D 3pixels MOVE_ANIMATION 250 300 75 SET LAYER2D 3pixels ALPHA_ANIMATION 0.0 0.0 150 SET LAYER2D 3pixels ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D 3pixels ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D 3pixels ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Concept.jpg BOARD Concept SET LAYER2D Concept MOVE 100 0 SET LAYER2D Concept MOVE_ANIMATION 100 0 200 SET LAYER2D Concept MOVE_ANIMATION 250 300 75 SET LAYER2D Concept ALPHA_ANIMATION 0.0 0.0 200 SET LAYER2D Concept ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Concept ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Concept ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Fuzzion.jpg BOARD Fuzzion SET LAYER2D Fuzzion MOVE 400 400 SET LAYER2D Fuzzion MOVE_ANIMATION 400 400 250 SET LAYER2D Fuzzion MOVE_ANIMATION 250 300 75 SET LAYER2D Fuzzion ALPHA_ANIMATION 0.0 0.0 250 SET LAYER2D Fuzzion ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Fuzzion ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Fuzzion ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Network.jpg BOARD Network SET LAYER2D Network MOVE -100 0 SET LAYER2D Network MOVE_ANIMATION -100 0 300 SET LAYER2D Network MOVE_ANIMATION 250 300 75 SET LAYER2D Network ALPHA_ANIMATION 0.0 0.0 300 SET LAYER2D Network ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Network ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Network ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Collapse.jpg BOARD Collapse SET LAYER2D Collapse MOVE 300 500 SET LAYER2D Collapse MOVE_ANIMATION 300 500 350 SET LAYER2D Collapse MOVE_ANIMATION 250 300 75 SET LAYER2D Collapse ALPHA_ANIMATION 0.0 0.0 350 SET LAYER2D Collapse ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Collapse ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Collapse ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\NecroStudios.jpg BOARD NecroStudios SET LAYER2D NecroStudios MOVE 400 100 SET LAYER2D NecroStudios MOVE_ANIMATION 400 100 400 SET LAYER2D NecroStudios MOVE_ANIMATION 250 300 75 SET LAYER2D NecroStudios ALPHA_ANIMATION 0.0 0.0 400 SET LAYER2D NecroStudios ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D NecroStudios ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D NecroStudios ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Mankind.jpg BOARD Mankind SET LAYER2D Mankind MOVE -100 400 SET LAYER2D Mankind MOVE_ANIMATION -100 400 450 SET LAYER2D Mankind MOVE_ANIMATION 250 300 75 SET LAYER2D Mankind ALPHA_ANIMATION 0.0 0.0 450 SET LAYER2D Mankind ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Mankind ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Mankind ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\TLOTB.jpg BOARD TLOTB SET LAYER2D TLOTB MOVE 0 200 SET LAYER2D TLOTB MOVE_ANIMATION 0 200 500 SET LAYER2D TLOTB MOVE_ANIMATION 250 300 75 SET LAYER2D TLOTB ALPHA_ANIMATION 0.0 0.0 500 SET LAYER2D TLOTB ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D TLOTB ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D TLOTB ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\RGBA.jpg BOARD RGBA SET LAYER2D RGBA MOVE 500 450 SET LAYER2D RGBA MOVE_ANIMATION 500 450 550 SET LAYER2D RGBA MOVE_ANIMATION 250 300 75 SET LAYER2D RGBA ALPHA_ANIMATION 0.0 0.0 550 SET LAYER2D RGBA ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D RGBA ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D RGBA ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Jak.jpg BOARD Jak SET LAYER2D Jak MOVE -100 450 SET LAYER2D Jak MOVE_ANIMATION -100 450 600 SET LAYER2D Jak MOVE_ANIMATION 250 300 75 SET LAYER2D Jak ALPHA_ANIMATION 0.0 0.0 600 SET LAYER2D Jak ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Jak ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Jak ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Spite.jpg BOARD Spite SET LAYER2D Spite MOVE 600 150 SET LAYER2D Spite MOVE_ANIMATION 600 150 650 SET LAYER2D Spite MOVE_ANIMATION 250 300 75 SET LAYER2D Spite ALPHA_ANIMATION 0.0 0.0 650 SET LAYER2D Spite ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Spite ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Spite ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Pauhl.jpg BOARD Pauhl SET LAYER2D Pauhl MOVE 200 50 SET LAYER2D Pauhl MOVE_ANIMATION 200 50 700 SET LAYER2D Pauhl MOVE_ANIMATION 250 300 75 SET LAYER2D Pauhl ALPHA_ANIMATION 0.0 0.0 700 SET LAYER2D Pauhl ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Pauhl ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Pauhl ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Neo.jpg BOARD Neo SET LAYER2D Neo MOVE 0 550 SET LAYER2D Neo MOVE_ANIMATION 0 550 750 SET LAYER2D Neo MOVE_ANIMATION 250 300 75 SET LAYER2D Neo ALPHA_ANIMATION 0.0 0.0 750 SET LAYER2D Neo ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Neo ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Neo ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\AcidBeat.jpg BOARD AcidBeat SET LAYER2D AcidBeat MOVE 600 250 SET LAYER2D AcidBeat MOVE_ANIMATION 600 250 800 SET LAYER2D AcidBeat MOVE_ANIMATION 250 300 75 SET LAYER2D AcidBeat ALPHA_ANIMATION 0.0 0.0 800 SET LAYER2D AcidBeat ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D AcidBeat ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D AcidBeat ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Family.jpg BOARD Family SET LAYER2D Family MOVE 0 300 SET LAYER2D Family MOVE_ANIMATION 0 300 850 SET LAYER2D Family MOVE_ANIMATION 250 300 75 SET LAYER2D Family ALPHA_ANIMATION 0.0 0.0 850 SET LAYER2D Family ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Family ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Family ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Kenzo.jpg BOARD Kenzo SET LAYER2D Kenzo MOVE -100 300 SET LAYER2D Kenzo MOVE_ANIMATION -100 300 900 SET LAYER2D Kenzo MOVE_ANIMATION 250 300 75 SET LAYER2D Kenzo ALPHA_ANIMATION 0.0 0.0 900 SET LAYER2D Kenzo ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Kenzo ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Kenzo ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Lapsus.jpg BOARD Lapsus SET LAYER2D Lapsus MOVE 200 550 SET LAYER2D Lapsus MOVE_ANIMATION 200 550 950 SET LAYER2D Lapsus MOVE_ANIMATION 250 300 75 SET LAYER2D Lapsus ALPHA_ANIMATION 0.0 0.0 950 SET LAYER2D Lapsus ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Lapsus ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Lapsus ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Nork.jpg BOARD Nork SET LAYER2D Nork MOVE 0 50 SET LAYER2D Nork MOVE_ANIMATION 0 50 1000 SET LAYER2D Nork MOVE_ANIMATION 250 300 75 SET LAYER2D Nork ALPHA_ANIMATION 0.0 0.0 1000 SET LAYER2D Nork ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Nork ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Nork ALPHA_ANIMATION 1.0 0.0 25 LOAD LAYER2D texturas\greetings\Jewoll.jpg BOARD Jewoll SET LAYER2D Jewoll MOVE 600 250 SET LAYER2D Jewoll MOVE_ANIMATION 600 250 1050 SET LAYER2D Jewoll MOVE_ANIMATION 250 300 75 SET LAYER2D Jewoll ALPHA_ANIMATION 0.0 0.0 1050 SET LAYER2D Jewoll ALPHA_ANIMATION 0.0 1.0 25 SET LAYER2D Jewoll ALPHA_ANIMATION 1.0 1.0 25 SET LAYER2D Jewoll ALPHA_ANIMATION 1.0 0.0 25 ///////////////////////////////////////////////////////// //// LOAD LAYER2D - PBUFFER PBLAYER01 SET LAYER2D PBLAYER01 PBUFFER MAIN SET LAYER2D PBLAYER01 ALPHA_ANIMATION 1.0 1.0 150 SET LAYER2D PBLAYER01 ALPHA_ANIMATION 1.0 0.0 80 SET LAYER2D PBLAYER01 ALPHA_FUNC 0 SET LAYER2D PBLAYER01 FPS 40 LOAD LAYER2D - PBUFFER PBLAYER02 SET LAYER2D PBLAYER02 PBUFFER SECOND SET LAYER2D PBLAYER02 ALPHA_ANIMATION 0.0 1.0 80 SET LAYER2D PBLAYER02 ALPHA_ANIMATION 1.0 1.0 150 SET LAYER2D PBLAYER02 ALPHA_ANIMATION 1.0 0.0 80 SET LAYER2D PBLAYER02 FPS 40 LOAD PARTICULAS PARTICLES\HUMO01.PAR HUMO1 LOAD PARTICULAS PARTICLES\HUMO02.PAR HUMO2 LOAD PARTICULAS PARTICLES\HUMO03.PAR HUMO3 LOAD PARTICULAS PARTICLES\BARRAS.PAR BARRAS LOAD PARTICULAS PARTICLES\HIELO1.PAR HIELO1 LOAD PARTICULAS PARTICLES\NIEVE.PAR NIEVE // cargamos el archivo de script LOAD SCRIPT script.txt 0 DEMO -- FX_BLUR 0 0 LAYER FILTRO FX_SHOW 0 LAYER LOGO FX_SHOW 5 LAYER LOGO FX_HIDE 5 LAYER PRESENTS FX_SHOW 10 LAYER PRESENTS FX_HIDE 10 DEMO -- FX_SATURATE 1 10 DEMO -- FX_BLUR 1 10 SCENE ENV FX_SHOW 10 LAYER DEADP FX_SHOW 17.5 LAYER FNEGRO FX_SHOW 18.5 LAYER DEADP FX_HIDE 18.5 DEMO -- FX_BLUR 0 18.5 DEMO -- FX_SATURATE 0 18.5 LAYER DEADP FX_HIDE 18.5 SCENE ENV FX_HIDE 18.5 SCENE LAND FX_SHOW 18.5 SCENE HOJAS FX_SHOW 18.5 SCENE LAND FX_DINAMIC_OBJ 3 512 15 10 0 1 18.5 SCENE LAND FX_DINAMIC_OBJ 4 2 7 0.5 0 0.8 18.5 SCENE HOJAS FX_DINAMIC_OBJ 0 2 3 5 0 1.6 19.5 LAYER therewas FX_SHOW 22.5 LAYER allthings FX_SHOW 23.5 LAYER touch FX_SHOW 25.5 LAYER smell FX_SHOW 26.5 LAYER peace FX_SHOW 28.5 LAYER armony FX_SHOW 23.1 LAYER FNEGRO FX_RESET_ANIM 24.247 DEMO -- FX_BLUR 0 24.247166 SCENE LAND FX_CHANGE_CAM 2 29.1 LAYER FNEGRO FX_RESET_ANIM 30.21 DEMO -- FX_BLUR 1 30.216326 SCENE LAND FX_CHANGE_CAM 1 34.6 LAYER FNEGRO FX_RESET_ANIM 35.5 LAYER therewas FX_HIDE 35.5 LAYER allthings FX_HIDE 35.5 LAYER touch FX_HIDE 35.5 LAYER smell FX_HIDE 35.5 LAYER peace FX_HIDE 35.5 LAYER armony FX_HIDE 35.5 SCENE LAND FX_HIDE 35.5 SCENE HOJAS FX_HIDE 35.7 LAYER FLASH FX_SHOW 35.7 SCENE TORRES FX_SHOW 35.8 PARTICLE HUMO1 FX_SHOW 35.8 PARTICLE HUMO2 FX_SHOW 35.8 PARTICLE HUMO3 FX_SHOW 35.8 LAYER FILTRO FX_HIDE 35.8 LAYER FILTRO2 FX_SHOW 36.5 LAYER nolife FX_SHOW 37.05 layer nolife fx_resize 4.1 4.1 37.1 layer nolife fx_resize 4.5 4.0 37.15 layer nolife fx_resize 4.1 4.1 37.20 layer nolife fx_resize 4.0 5.0 37.20 layer nolife fx_resize 7.0 2.0 37.25 layer nolife fx_resize 3.1 6.1 37.30 layer nolife fx_resize 6.5 2.0 37.35 layer nolife fx_resize 3.1 10.1 37.4 layer nolife fx_resize 5.0 3.9 37.45 layer nolife fx_resize 2.0 5.0 37.50 layer nolife fx_resize 2.0 1.0 42.66 LAYER FLASH FX_RESET_ANIM 49.538322 LAYER FLASH FX_RESET_ANIM 49.538322 SCENE TORRES FX_CHANGE_CAM 1 49.7 LAYER POLUTION FX_SHOW 49.75 layer POLUTION fx_resize 4.1 4.1 49.8 layer POLUTION fx_resize 4.5 4.0 49.85 layer POLUTION fx_resize 4.1 4.1 49.90 layer POLUTION fx_resize 4.0 5.0 49.95 layer POLUTION fx_resize 7.0 2.0 50.00 layer POLUTION fx_resize 3.1 6.1 50.05 layer POLUTION fx_resize 6.5 2.0 50.10 layer POLUTION fx_resize 3.1 10.1 50.15 layer POLUTION fx_resize 5.0 3.9 50.20 layer POLUTION fx_resize 2.0 5.0 50.25 layer POLUTION fx_resize 2.0 1.0 56.373695 LAYER FLASH FX_RESET_ANIM 62.751926 SCENE TORRES FX_CHANGE_CAM 0 62.885441 SCENE TORRES FX_CHANGE_CAM 1 63.082813 SCENE TORRES FX_CHANGE_CAM 0 63.181496 SCENE TORRES FX_CHANGE_CAM 1 63.242451 SCENE TORRES FX_HIDE 63.242451 LAYER FLASH FX_RESET_ANIM 63.242451 LAYER FILTRO FX_SHOW 63.242451 LAYER FILTRO2 FX_HIDE 63.242451 PARTICLE HUMO1 FX_HIDE 63.242451 PARTICLE HUMO2 FX_HIDE 63.242451 PARTICLE HUMO3 FX_HIDE 63.2424 SCENE PETROL1 FX_SHOW 63.2424 SCENE ENV FX_SHOW 63.2424 SCENE PETROL1 FX_CHANGE_CAM 0 70.089432 layer flash fx_reset_anim 70.089432 scene petrol1 fx_change_cam 1 73.524536 LAYER FLASH FX_RESET_ANIM 73.524536 SCENE ENV FX_CHANGE_CAM 1 76.959641 LAYER FLASH FX_RESET_ANIM 76.959641 SCENE PETROL1 FX_CHANGE_CAM 0 80.394737 LAYER FLASH FX_RESET_ANIM 83.268211 SCENE PETROL1 FX_CHANGE_CAM 1 83.401726 SCENE PETROL1 FX_CHANGE_CAM 0 83.599091 SCENE PETROL1 FX_CHANGE_CAM 1 83.697777 SCENE PETROL1 FX_CHANGE_CAM 0 83.797777 LAYER FLASH FX_RESET_ANIM 83.797777 SCENE PETROL1 FX_HIDE 83.8 SCENE DESIERTO FX_SHOW 83.8 PARTICLE BARRAS FX_SHOW 83.8 SCENE DESIERTO FX_CHANGE_CAM 3 87.205444 SCENE DESIERTO FX_CHANGE_CAM 1 87.205444 FLASH FX_RESET_ANIM 90.710205 SCENE DESIERTO FX_CHANGE_CAM 0 94.084351 FLASH FX_RESET_ANIM 94.084351 SCENE DESIERTO FX_CHANGE_CAM 2 97.5 LAYER FLASH FX_RESET_ANIM 97.5 SCENE HIELO FX_SHOW 97.5 SCENE DESIERTO FX_HIDE 97.5 PARTICLE HIELO1 FX_SHOW 97.5 PARTICLE NIEVE FX_SHOW 97.5 PARTICLE BARRAS FX_HIDE 104.372246 LAYER FLASH FX_RESET_ANIM 104.372246 SCENE HIELO FX_CHANGE_CAM 2 104.372246 LAYER DANO FX_SHOW 107.807350 SCENE HIELO FX_CHANGE_CAM 1 110.786758 SCENE HIELO FX_CHANGE_CAM 2 98.786758 LAYER NRO FX_SHOW 111.116188 SCENE HIELO FX_CHANGE_CAM 0 111.21 LAYER FLASH FX_RESET_ANIM 111.214874 SCENE HIELO FX_CHANGE_CAM 2 111.214874 LAYER SINKRO FX_SHOW 114.649979 SCENE HIELO FX_HIDE 114.649979 PARTICLE HIELO1 FX_HIDE 114.649979 PARTICLE NIEVE FX_HIDE 114.649979 SCENE TUNNEL FX_SHOW 118.087982 LAYER FLASH FX_RESET_ANIM 121.921629 LAYER FLASH FX_RESET_ANIM 124.921 SCENE TUNNEL FX_HIDE 124.9 SCENE PETROL2 FX_SHOW 124.9 LAYER FLASH FX_RESET_ANIM 138.6 LAYER FLASH FX_RESET_ANIM 138.6 SCENE PETROL2 FX_HIDE 138.6 SCENE BURP FX_SHOW 138.6 SCENE BURP FX_DINAMIC_OBJ 0 280 5 6 0 3 138.6 SCENE BURP FX_DINAMIC_OBJ 1 280 5 6 60 2.5 138.6 SCENE BURP FX_DINAMIC_OBJ 2 280 5 6 35 4 138.6 SCENE BURP FX_DINAMIC_OBJ 3 280 5 6 95 2.5 152.3 SCENE BURP FX_HIDE 152.3 SCENE BOLALUZ FX_SHOW 159.232285 SCENE BOLALUZ FX_CHANGE_CAM 1 162.681900 SCENE BOLALUZ FX_CHANGE_CAM 0 164.407440 SCENE BOLALUZ FX_CHANGE_CAM 1 165.697601 SCENE BOLALUZ FX_CHANGE_CAM 0 166.102493 SCENE BOLALUZ FX_HIDE 166.102493 SCENE MARGA FX_SHOW 166.1 LAYER FLASH FX_RESET_ANIM 166.1 LAYER greetings FX_SHOW 166.1 LAYER hansa FX_SHOW 166.1 LAYER serialnumbers FX_SHOW 166.1 LAYER 3pixels FX_SHOW 166.1 LAYER Concept FX_SHOW 166.1 LAYER Fuzzion FX_SHOW 166.1 LAYER Network FX_SHOW 166.1 LAYER Collapse FX_SHOW 166.1 LAYER NecroStudios FX_SHOW 166.1 LAYER Mankind FX_SHOW 166.1 LAYER TLOTB FX_SHOW 166.1 LAYER RGBA FX_SHOW 166.1 LAYER jak FX_SHOW 166.1 LAYER Spite FX_SHOW 166.1 LAYER Pauhl FX_SHOW 166.1 LAYER Neo FX_SHOW 166.1 LAYER AcidBeat FX_SHOW 166.1 LAYER Family FX_SHOW 200 DEMO -- FX_STOP Copiando texturas\red1.jpg -> texturas\red1.jpg ...OK Copiando texturas\gold1.jpg -> texturas\gold1.jpg ...OK Copiando texturas\negro.jpg -> texturas\negro.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\LAVA.jpg -> texturas\LAVA.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\WATERWORLD.jpg -> texturas\WATERWORLD.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\flow2.jpg -> texturas\flow2.jpg ...OK Copiando C:\3dsmax4\nu textures\TG%20Texture.jpg -> texturas\TG%20Texture.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\tierra_high_contrast.jpg -> texturas\tierra_high_contrast.jpg ...OK Copiando C:\3dsmax4\Maps\demos\misc2_fusion_11.jpg -> texturas\misc2_fusion_11.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\underwater1.jpg -> texturas\underwater1.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\gold3.jpg -> texturas\gold3.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\tierra_high_contrast.jpg -> texturas\tierra_high_contrast.jpg ...OK Copiando C:\3dsmax4\Maps\demos\misc2_fusion_11.jpg -> texturas\misc2_fusion_11.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\underwater2.jpg -> texturas\underwater2.jpg ...OK Copiando C:\3dsmax4\nu textures\env_metal.jpg -> texturas\env_metal.jpg ...OK Copiando C:\3dsmax4\Maps\demos\12_high_contrast.jpg -> texturas\12_high_contrast.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\frost.jpg -> texturas\frost.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\tierra_high_contrast.jpg -> texturas\tierra_high_contrast.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\underwater1.jpg -> texturas\underwater1.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\sky_snow.jpg -> texturas\sky_snow.jpg ...OK Copiando C:\3dsmax4\nu textures\texture_low.jpg -> texturas\texture_low.jpg ...OK Copiando C:\3dsmax4\nu textures\water1.jpg -> texturas\water1.jpg ...OK Copiando C:\3dsmax4\nu textures\TG%20Texture.jpg -> texturas\TG%20Texture.jpg ...OK Copiando C:\3dsmax4\nu textures\texture_bolas_kalei.jpg -> texturas\texture_bolas_kalei.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\sky_snow2.jpg -> texturas\sky_snow2.jpg ...OK Copiando C:\3dsmax4\Maps\natfl118.jpg -> texturas\natfl118.jpg ...OK Copiando C:\3dsmax4\Maps\natfl064_b.jpg -> texturas\natfl064_b.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\cielo.jpg -> texturas\cielo.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\land_reflect.jpg -> texturas\land_reflect.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\grey.jpg -> texturas\grey.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\color.jpg -> texturas\color.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\MARISHADOW.jpg -> texturas\MARISHADOW.jpg ...OK Copiando C:\Proyectos\encinaGL 2\textures_for_scenes\glow_mosaic.jpg -> texturas\glow_mosaic.jpg ...OK Copiando texturas\margarita1.jpg -> texturas\margarita1.jpg ...OK Copiando texturas\margarita2.jpg -> texturas\margarita2.jpg ...OK Copiando texturas\margarita3.jpg -> texturas\margarita3.jpg ...OK Copiando texturas\sandwave.jpg -> texturas\sandwave.jpg ...OK Copiando texturas\stars2.jpg -> texturas\stars2.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\grad.jpg -> texturas\grad.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\ink_ink.jpg -> texturas\ink_ink.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\negro.jpg -> texturas\negro.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\gold1.jpg -> texturas\gold1.jpg ...OK Copiando C:\3dsmax4\Maps\demos\envmap8.jpg -> texturas\envmap8.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\ink_ink.jpg -> texturas\ink_ink.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\grey.jpg -> texturas\grey.jpg ...OK Copiando C:\3dsmax4\Maps\texture maker\farolo.jpg -> texturas\farolo.jpg ...OK Copiando C:\3dsmax4\Maps\metal3.jpg -> texturas\metal3.jpg ...OK