giana.cfg explained: 1 - Volume volume=100 Value from 0 to 100 : 0 mute, 100 max volume 2 - Joystick configuration: Actions (Jump, shoot, start): j_jump=2 j_fire=3 j_start=8 Directions: j_up=1 j_down=4 j_left=8 j_right=2 Values depend of the system (windows/handhelds) and of the pad used on windows (playstation pad adapter or xbox controller). 3 - Keyboard configuration (win32/linux/...) Actions (Jump, shoot, start): k_jump=z k_fire=x k_start=13 Directions: k_up=273 k_down=274 k_left=276 k_right=275 Values are the default SDL key values for these direction but can be overriden with ascii values or by a character (QWERTY keyboard). 4 - Other configuration keys vscroll=0 horizon effect: disabled by default (1 to enable it). 5 - Examples: Keyboard & ps2 pad adapter: volume=100 j_jump=2 j_fire=3 j_start=8 j_up=1 j_down=4 j_left=8 j_right=2 vscroll=0 k_jump=z k_fire=x k_start=13 k_up=273 k_down=274 k_left=276 k_right=275 Keyboard & xbox360 pad: volume=100 j_jump=0 j_fire=1 j_start=7 j_up=1 j_down=4 j_left=8 j_right=2 vscroll=0 k_jump=z k_fire=x k_start=13 k_up=273 k_down=274 k_left=276 k_right=275 ... Command line options: -w : window mode (not fullscreen) -fs : fullscreen (-x2 automatically added) -x2 : zoom with no antialiasing -aa : zoom with antialiasing -noaa : no antialiasing -b16 : 16 bits video mode -b24 : 24 bits video mode (maybe usefull if fade in/fade out looks crappy) -b32 : 32 bits video mode -a11 : audio playback at 11Khz -a22 : audio playback at 22Khz -a44 : audio playback at 44Khz . . : /\ . . ..:.. . /_/ _ __:______ _ _____ __ _______ __ ___ :___ __ _______ __ _______:__ _ _\| _ \ _\ /_ _/ __ \ _/ \| \ _/ __ \ _/ _ |/_ _ _ _/ : |_____\\_\_/ \\_ |/ \\_ \ \\_ |/ \\_ |______\\\ \\\__ \ | _/| / _/| \ _/| / _/|______ \ İd/ |\ _ _ | _ \ _ | _ |/ /dS! /\\ _ |/ \_ \_ | \_ \ \_ | \_ / _ //\ .\_\\/____ //______//___|_____//____|\____//___|_____// __\//_/. \____/ : : : /_____/ _ __:______ __ _______ __ ____: _____ __ :___ __ ________ __ ___ :___:__ _ _\| __ \ _/ __ \ _/ |_ _/ \| \ _/ __ \ _/ \| |/_ _ _/ : |/ \\_ |/ \\_ __/____\_ \ \\_ |/ \\_ \ : \_ _ \\\__ / _/| /____/| | _/| /| _/| / _/| \ __/// / \ _ _ | _ \| _ \ _ \ \ /\\ _ \ \_ \_ : \_ : \_ \ \_ \ _ //\ .\_\\/___|\ //_________//__________//_________//____|\____// |\___\//_/. : \__/__ _ :_ __ /_____| /__ [ G I A N A ' S R E T U R N ] __\ . ..:.. . . : Buenzli 2009 WIN32 PARTY VERSION 15.08.2009 - http://www.buenz.li . - <------------------------------------------------------------------------> - Official page located at http://www.gianas-return.de ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_________________________________________ _ _ _ _ ___\ About /__ \\__\\ _____//__\ \/ Giana's Return aims to be a worthy inofficial sequel of "The Great Giana Sisters". "The Great Giana Sisters" is an all time classic Jump'N'Run game made in the late eighties mainly by Armin Gessert, Manfred Trenz and Chris Hülsbeck and gained massive attention as a "Super Mario" copy, but it still had it's very own charm and fanbase. Giana's Return is 100% FREEWARE and does not cost you a single cent, should you have paid for it please let us know so we can take legal steps and help others to avoid a possible trap. You are not allowed to distribute the download on any medias or online places without written permission. Official mirrors are available and listed on the official homepage - Please respect this! A contact form is available there. Giana's Return was released a while ago but was in unfinished state. This version here is fully recoded from scratch, with new graphics, new sprites, storyline, new music and many other funky things never seen before. It's fully pimped up for your retro feeling gaming pleasure! ___ /\______________ ____ _ _//__// \\__/ _ _ _________________________________________/ Giana's Return \_ _ __\ About /___ _ _ /__\\_____ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \______________________________________ _ _ _ _ ___\ The Team /__ \\__\\ ________//__\ \/ The Giana's Return Team consists of: Rudolphe Boixel (Thor) - Main Coder Shahzad Sahaib (Kojote) - Project Organizer & Level Design Jane S. Mumford (Jayne) - Graphics Artwork & Storyline Alexander Oldemeier (Operator) - Music David Wuttke (AM-FM) - Music Adam Karol (Wizzard) - Graphics Artwork Simon Butler - Graphics Artwork Virgil Metier (tHUG) - Graphics Artwork Christian Hildenbrand (DayDream) - Graphics Artwork Denny Müller (Mulle) - Beta Testing ___ /\______________ ____ _ _//__// \\__/ _ _ ______________________________________/ Giana's Return \_ _ __\ The Team /___ _ _ /__\\________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_________________________________________ _ _ _ _ ___\ Ports /__ \\__\\ _____//__\ \/ Windows 32-Bit (now released :) ) - Rudolphe Boixel (Thor) Debian (unreleased) - Rudolphe Boixel (Thor) Playstation Portable (unreleased) - Rudolphe Boixel (Thor) GP2x (unreleased) - Scott Smith (Pickle) GP2x WIZ (Beta 4) - Ed Mandy (Flavor) - Scott Smith (Pickle) Pandora (unreleased) - Scott Smith (Pickle) iPhone (unreleased) - Benjamin Stark (ZodTTD) If you think you can help us with a port that is not listed above, please let us know. Contact us via our homepage! If a port is unreleased yet, there is a good reason for it. Please do not bug us about a release. It's done, when it's done! ___ /\______________ ____ _ _//__// \\__/ _ _ _________________________________________/ Giana's Return \_ _ __\ Ports /___ _ _ /__\\_____ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_________________________________ _ _ _ _ ___\ Helping Hands /__ \\__\\ _____________//__\ \/ Here we would like to mention a few people who gave us a helping hand: Joachim Hesse - german journalist and one of many Giana lovers :) Stig Remnes - holds a bunch of C64 game score world records, tested the game. Robocop/ATL - giving feedback on few betas dMG/dS! - for pimping up the readme file, 0ldsch00l as it should be! Schrumpfkopf - for redrawing one object ___ /\______________ ____ _ _//__// \\__/ _ _ _________________________________/ Giana's Return \_ _ __\ Helping Hands /___ _ _ /__\\_____________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \______________________________________ _ _ _ _ ___\ Features /__ \\__\\ ________//__\ \/ * 7 Worlds, with each 8 Levels - followed by a "big boss" * Power Ups and Extras * Oldschool style pixeled sprites and tiles * Wonderful hand drawn backgrounds * Illustrated hand drawn storyline * Over 18 Tracks of Chipmusic! * Multi-Language: German, English, French, Spanish * Password and/or Savegame (depending on release platform) * Hidden Warp Zones and Bonus Caves * Hidden Trainer * TOP 10 Highscore ___ /\______________ ____ _ _//__// \\__/ _ _ ______________________________________/ Giana's Return \_ _ __\ Features /___ _ _ /__\\________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_____________________________________ _ _ _ _ ___\ The Story /__ \\__\\ _________//__\ \/ Evil Swampy and his followers have stolen the magic ruby, which made it once possible for Giana and Maria to return from their dream. Many creatures are after this ruby, but does it really have power, or was it just a coincidence? As if this was not bad enough, Swampy fell in love at first sight with Giana's sister Maria and shamelessly kidnapped her. She was just in the wrong place at the wrong time. Take over the role of Giana, go on the search for the magic ruby and most importantly, save your beloved sister Maria and get home safe! ___ /\______________ ____ _ _//__// \\__/ _ _ _____________________________________/ Giana's Return \_ _ __\ The Story /___ _ _ /__\\_________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \______________________________________ _ _ _ _ ___\ Controls /__ \\__\\ ________//__\ \/ Controls differ from each release platform. Just go and figure out on your own ___ /\______________ ____ _ _//__// \\__/ _ _ ______________________________________/ Giana's Return \_ _ __\ Controls /___ _ _ /__\\________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_________________________________________ _ _ _ _ ___\ Items /__ \\__\\ _____//__\ \/ Giana is not helpless at all, just bump the star boxes with your head and hope for a nice goodie. Wall Breaker - Giana's hairs morph into a stormy hairstyle, you now can break regular bricks. Thunder - Thunder gives you the ability to shoot or increase your shooting power. Clock - Catch a clock, get 10 extra seconds! Heart - 1 UP ___ /\______________ ____ _ _//__// \\__/ _ _ _________________________________________/ Giana's Return \_ _ __\ Items /___ _ _ /__\\_____ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \______________________________ _ _ _ _ ___\ Enemies & Bosses /__ \\__\\ ________________//__\ \/ The regular enemies are usually pretty weak, just as in the original game. Most of the time it's enough to bump 'em with your feet. Bosses are considered to be hard, so make sure you find all bonus caves, so you can collect 100 rubies and gain an additional 1 UP. You will need them! ___ /\______________ ____ _ _//__// \\__/ _ _ ______________________________/ Giana's Return \_ _ __\ Enemies & Bosses /___ _ _ /__\\________________ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_________________________________________ _ _ _ _ ___\ Hints /__ \\__\\ _____//__\ \/ * This game is probably not a true children's game, as the difficulty increases with each world - we believe you must be an experienced gamer to solve this game. * There are warp zones, find 'em and save time! They are usually placed where you don't expect them. Try using enemies as trampoline etc... * Most stages have up to three bonus caves, check each abyss carefully! * A few jumps are difficult, try to jump at the last second! * If a way seems to be impossible to pass, try a different approach! Things are not always what they seem to be. * The last boss, Swampy, can not be destroyed physically - you must find the secret in order to defeat him! * Did we mention there is a secret greeting mode? Go and find it! * Did we mention there are other secrets? Go and find them too! :) ___ /\______________ ____ _ _//__// \\__/ _ _ _________________________________________/ Giana's Return \_ _ __\ Hints /___ _ _ /__\\_____ //__// \/ - <------------------------------------------------------------------------> - ____ ______________/\ ___ \__// \\__\\_ _ _ _/ Giana's Return \_____________________________ _ _ _ _ ___\ Copyright & Stuff /__ \\__\\ _________________//__\ \/ The game is based upon "The Great Giana Sisters" but does not use any ripped resources from it. Thus it's not allowed to reuse elements of Giana's Return in other programs, unless you have a written permission. "The Great Giana Sisters" is a trademark of Armin Gessert / Spellbound AG, Germany. The Team behind Giana's Return does not intend to break any copyright, but only to bring a high quality fan sequel free of charge to all Giana fans out there. Giana's Return is known by Spellbound to exist and it seems they don't have any major problem with this. No one of the original "The Great Giana Sisters" team was involved in the creation of this game, besides Armin and Manfred giving feedback on (for now) very old betas of Giana's Return. ___ /\______________ ____ _ _//__// \\__/ _ _ _____________________________/ Giana's Return \_ _ __\ Copyright & Stuff /___ _ _ /__\\_________________ //__// \/ Ascii and design (C)2009 dMG/diViNe sTYLERs - <------------------------------------------------------------------------> - win32 keyboard controls a = jump s = shoot enter = confirm/start arrow keys for up/down/left/right