Textures used are coming from (Royalty Free): http://www.katsbits.com/download/textures/ http://planetpixelemporium.com/earth.html Library's used: SDL 1.2 FreeImage. Special Thanks to: Jacco Bikker - For raytracing course. International Game Architecture & Design (IGAD) study at the NHTV Breda ( Holland ) - My school