This is a PC game inspired by a traditional Finnish one about throwing logs at other logs. Take turns at throwing the log to score points. The game got the uncomplicated name "Pölkky" for trademark reasons. To throw, hold both mouse buttons, slide the mouse forward then release both buttons.GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [atiu9pag.dll 8.14.1.6117] Renderer: ATI Mobility Radeon HD 5470 Vendor: ATI VRAM: 504 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 Initializing (RawInput). Input initialized. Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\Kalli\Dropbox\Unity\Mölkky\Build\Pölkky for Assembly\Pölkky The Game\Pölkky_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain - Completed reload, in 0.071 seconds Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 663. Operation took 4.504763 ms. 280 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 182 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 274.2901 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 178.2886 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 280 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 182 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 246.8455 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 160.4496 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 280 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 182 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 270.8293 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 176.039 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 280 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) 182 (Filename: C:/BuildAgent/work/b0bcff80449a48aa/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 175. Operation took 5.796991 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175. Operation took 4.110085 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175. Operation took 5.940031 ms. Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175. Operation took 5.992709 ms.