Initialize engine version: 4.1.5f1 (ed5ea3281df6) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.2018] Renderer: NVIDIA GeForce GTX 480 Vendor: NVIDIA VRAM: 1488 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain - Completed reload, in 0.078 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Platform assembly: C:\Users\Galaksinvartija\Desktop\Stuff\Specimen\Specimen_Data\Managed\Boo.Lang.dll (this message is harmless)