Initialize engine version: 4.3.4f1 (e444f76e01cd) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.3523] Renderer: NVIDIA GeForce GTX 660 Ti Vendor: NVIDIA VRAM: 1989 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Users\conpohomo\Desktop\STREAM\compos\hiend\agent47demo\vaalidemo\herra47demo_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\conpohomo\Desktop\STREAM\compos\hiend\agent47demo\vaalidemo\herra47demo_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\conpohomo\Desktop\STREAM\compos\hiend\agent47demo\vaalidemo\herra47demo_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\conpohomo\Desktop\STREAM\compos\hiend\agent47demo\vaalidemo\herra47demo_Data\Managed\Assembly-CSharp.dll into Unity Child Domain - Completed reload, in 0.030 seconds desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized.