# Comments should be ignored! # todo: music loading? # time objname command args... # Commands: SHADER, new, texture, shader, setpoint, setdirection, local, append, END # # Default direction 0.5, 0.5, 0 # INIT -1 main SHADER main.vert,,minimal.frag -1 nolight SHADER minimal.vert,,nolight.frag -1 cam new camera -1 SCENE append cam -1 cam setpoint 0,0,0 -1 cam setdirection 0.5,0.4999,0.0 #0 cam movepoint 0,0,-950,150 #realcube -1 realcube new model -1 realcube shader main -1 realcube texture orange.png -1 realcube local loadobj;data/models/testcube.obj -1 realcube deltadirection 0,-0.1,-0.2 #IMAGE -1 title1 new image -1 title1 texture circus.png -1 title1 setpoint 0,0,-500 -1 title1 local aspect;2 -1 title1 scale 21 -1 cam append title1 10 title1 movepoint 0,0,-25,10 25 title1 movepoint 0,0,10,2 27 cam remove title1 #LOGO -1 logo new model -1 logo shader main -1 logo texture tlftest.png -1 logo local loadobj;data/models/tlf.obj -1 logo scale 3 -1 logo setpoint 0,0,-10.0 0.1 logo movepoint 0,-7,-20.0,1 -1 logo deltadirection 0.2,0.0,0.0 -1 cam append logo 17 logo movepoint -20,2.8,-10.0,1 18 cam remove logo -1 screen new model -1 screen shader main -1 screen texture bluespec.png -1 screen local loadobj;data/models/screen.obj # PARTICULZ -1 stars new particles -1 stars setpoint 0,0,0 -1 stars local type;starfield -1 stars local padx;200 -1 stars local pady;200 -1 stars local init;screen 7 stars rotatepoint 2,4,6,60 7 cam append stars 37 cam remove stars -1 fjukk new particles -1 fjukk local type;tube -1 fjukk local anim;dinky -1 fjukk local x;20 -1 fjukk local y;20 -1 fjukk local padx;10 -1 fjukk local pady;10 -1 fjukk local init;realcube -1 fjukk setpoint 0,0,-50 0 cam append fjukk 1 fjukk movepoint 0,0,100,10 12 cam remove fjukk -1 tg new particles -1 tg local type;town -1 tg local anim;burn -1 screen texture glass.png -1 tg local init;screen -1 tg setpoint 0,0,-50 25 cam append tg 25 cam movepoint -20,2,-40,5 30 cam movepoint 0,4,-75,5 25 cam rotatepoint 0,0.5,0,10 38 tg local anim;sine 48 tg local anim;dinky 53 cam remove tg -1 tent new sphere -1 tent setpoint 0,-50,-50 -1 tent texture tent.png -1 tent scale 7 50 tent movepoint 0,4,-50,3 50 cam append tent 54 tent timer 53 54 tent state 2 -1 blabla new text -1 blabla local text;Hello! -1 blabla setpoint -0.70,0,-1 -1 blabla scale 0.05 -1 SCENE append blabla 1 blabla local text;INTRODUCING_THE_NEXTGEN_PHONEBOOTH 5 blabla local text;NOW_WITH_BUILT_IN_WARPZONES 9 blabla local text;_ 18 blabla local text;ANYWHERE_FROM_THE_CIRCUS_GATHERING 25 blabla local text;TO_THE_SCREENIVERSE 27 blabla local text; 38 blabla local text;TO_REUSING_OLD_SCHOOL_DEMO_EFFECTS 40 blabla local text; 45 blabla local text;OR_PLAYING_MUSIC 49 blabla local text; 54 blabla local text;BRAND_NEW_EFFECT(uh...) 59 blabla local text; 73 blabla local text;GOOD_NIGHT -1 skydome new sphere -1 skydome shader nolight -1 skydome texture skydome12.png -1 skydome texture skydome11.png 25 skydome texture skydome12.png -1 skydome local scale;500 -1 cam append skydome -1 fps new text -1 fps setpoint -0.72,0.34,-1 -1 fps scale 0.05 #-1 SCENE append fps 77 DEMO END# Comments should be ignored! # todo: music loading? # time objname command args... # Commands: SHADER, new, texture, shader, setpoint, setdirection, local, append, END # # Default direction 0.5, 0.5, 0 # INIT -1 main SHADER main.vert,,minimal.frag -1 nolight SHADER minimal.vert,,nolight.frag #-1 fire SHADER minimal.vert,,fire.frag -1 cam new camera -1 SCENE append cam -1 cam setpoint 0,0,0 -1 cam setdirection 0.5,0.4999,0.0 #0 cam movepoint 0,0,-950,150 #IMAGE -1 title1 new image #-1 title1 shader main -1 title1 texture circus.png -1 title1 setpoint 0,0,-25 -1 title1 local aspect;2 -1 title1 scale 21 -1 cam append title1 7 cam remove title1 #-1 title2 new image #-1 title2 shader nolight -1 title2 timer 3.0 -1 title2 texture circus.png -1 title2 setpoint 0,0,-25.1 -1 title2 local aspect;1 -1 title2 scale 21 #-1 cam append title2 #-1 title3 new image #-1 title3 shader fire -1 title3 timer 6.0 #-1 title3 texture zeppelin.png -1 title3 setpoint 0,0,-25.2 -1 title3 local aspect;1 -1 title3 scale 21 #-1 cam append title3 #LOGO -1 logo new model -1 logo shader main -1 logo texture tlftest.png -1 logo local loadobj;data/models/tlf.obj -1 logo scale 3 -1 logo setpoint 0,0,-10.0 0.1 logo movepoint 0,-7,-20.0,1 #5 logo rotatepoint 1.5,1,0,2 -1 logo deltadirection 0.2,0.0,0.0 7 cam append logo 17 logo movepoint -20,2.8,-10.0,1 18 cam remove logo #realcube -1 realcube new model -1 realcube shader main -1 realcube texture orange.png -1 realcube local loadobj;data/models/testcube.obj -1 realcube deltadirection 0,-0.1,-0.2 # PARTICULZ -1 stars new particles -1 stars setpoint 0,0,0 -1 stars local type;starfield -1 stars local padx;200 -1 stars local pady;200 -1 stars local init;realcube -1 stars texture orange.png 7 stars rotatepoint 2,4,6,20 7 cam append stars -1 skydome new sphere -1 skydome shader nolight -1 skydome texture skydome11.png -1 skydome local scale;500 -1 cam append skydome -1 fps new text -1 fps setpoint -0.72,0.34,-1 -1 fps scale 0.05 -1 SCENE append fps 76 DEMO END