Initialize engine version: 4.6.2f1 (bd99309c2ad7) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GT 540M (ID=0xdf4) Vendor: NVIDIA VRAM: 971 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.048 seconds desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized. Platform assembly: C:\Users\Johan\Desktop\GAbber\gabbergabber_Data\Managed\System.Core.dll (this message is harmless) Unnofficial Gabber Compo Brought to you by Poo-Brain at TRSAC 2015