Initialize engine version: 5.3.4f1 (fdbb5133b820) [VRDevice] Initialization of device oculus failed. (Filename: Line: 86) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 10.0] Renderer: NVIDIA GeForce 8800 GTS 512 (ID=0x600) Vendor: NVIDIA VRAM: 2271 MB Begin MonoManager ReloadAssembly Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Dev\Unity_Projects\test_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Dev\Unity_Projects\test_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain - Completed reload, in 0.144 seconds Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Dev\Unity_Projects\test_Data\Managed\System.dll (this message is harmless) desktop: 1680x1050 60Hz; virtual: 1680x2100 at 0,-1050 Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized.