Initialize engine version: 5.3.2f1 (e87ab445ead0) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 3072 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain - Completed reload, in 0.033 seconds Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\John\Unity5\TheHorseAwakens\TheHorseAwakens\Builds\pb11 Staart Horse 1080p_Data\Managed\System.dll (this message is harmless) desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.537239 ms Setting up 2 worker threads for Enlighten. Thread -> id: 1dd4 -> priority: 1 Thread -> id: 1fa0 -> priority: 1