Initialize engine version: 5.3.4f1 (fdbb5133b820) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 4007 MB Initialize engine version: 5.3.4f1 (fdbb5133b820) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 4007 MB Begin MonoManager ReloadAssembly embly PlatfPlatform ass: mbly: C:\\Poo-Brain\Hupfburg executable\pable\b10 Hupfburg Gipfel\hupfburg_Data\Manageed\UnityEngine.dll(this messsgeage isarmless) s) Loading C:\Stack\Poo-Brain\Hupfburg executable\pb10 Hupfburg Gipfel\\hupfburg_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Stack\Poo-Brain\Hupfburg executable\pb10 Huplburg Gipfal\husembly: C:\Stacna\Ped\Assembly-CSburg executable\pb10(this messagipfel\hupfburgs) ata\MLoaged\Ass:\mbly-CSharp-firstpass.urg xecuts message is harmless) fel\hupoading C:\Stack\Poo-Brain\Hupfburg executabsl.e\pb10 H Unfbu Child Deomain burg_Data\Managed\Assembly-CSharp-firstpass.dll inPo Unity Child Dbly: n :\Stack\Poo-Brain\Hupfburg executable\pb10 HupfburP latfform assembly: C:\anaged\Poo-Brain\Hupfburg exethis message 0 Hupfburg s) pfeLoading C:\Data\Managed\AssemblfburSharp.dll (this message is harmless) LoadingpC:\Stack\Poo-Brain\Hanageur\A executable\pb1.dll into Unity Child Domain_D ata\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Stack\Poo-Brain\Hupfburg exePulatformbass Hupfburg Gipfel\hoo-Brain\Hupfburg eanaged\UeityEngine.UIurgll (this mhussaburg_Data\Maeagsd\U nitLoading C:\dll (khis mesBsage Hupfburg executas harmless) le\pL1oading urg\Stack\Poo-Bfburg_Hupta\Mag executable\pb10 HUI.dlurg Gipfenity Child Domain anaged\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Stack\Poo-Prainform assembly: C:\Stack\Poo-Brain\Hupfburg executable\pb10 HupfbuHupg burpf el\huptable_Dab1ta\Managed\UnityE\hupfburg_Dating.dnal (thisitmessage isetwormless) ll (thioading C:\Stack\Pmlesrs) \Hupfburg executable\p\Po0 Hupfburg Gipfel\hupfburg_Data\Managed\UnityEngine.Netrg_Daing.dll into UntyEn Child etworki ng.dll into Unity Child Domain - Completed reload, in 0.085 seconds - Completed reload, in 0.085 seconds Platform assembly: C:\Stack\Poo-Brain\HupfbuPg execut able\pb10 Hupfburg Gipfel\hupfburg_Data\Managed\System.Cofe.dll (this message is ta\Managed\ System.Core.dll (this message is harmless) Platform assembly: C:\Stack\Poo-Brain\Hupfburg Pxecutarm aspeb10 Hupfburg GiPoo-B\hupfburgfburg \Managed\le\pb10 Hupl (this message is harmless) anaged\System.dll (this message is harmless) desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0 desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0 Initiaalizing input. Input initialized. Initialized touch support. The tree Rock1 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly. (Filename: Line: 181) The tree Rock2 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly. (Filename: Line: 181) The tree Rock3 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly. (Filename: Line: 181) The tree Rock4 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly. (Filename: Line: 181) UnloadTime: 43.133530 ms Setting up 1 worker threads for Enlighten. Thread -> id: 1060 -> priority: 1 pb10: Hupfburg Gipfel by Poo-Brain released at Revision 2016 --- Dino Knoeki Mc Kankermel Sanne Biodwarf Tropical Trevor Peerke Ixion Wurstgetrank Duckz0rz -- Greetings to: Guideline Dss Inque Titan Edge of Panic TRSI Darklite Fnuque pandacube LNX Desire Limp Ninja haujobb still holon 5711 scenesat kewlers Ctrl alt test fairlight farbrausch asd hbc razor1911 #we<3you p.s. Okkie, get your old hairy ass over here! This is by the konijnen af!