Initialize engine version: 5.3.2f1 (e87ab445ead0) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 560M (ID=0x1251) Vendor: NVIDIA VRAM: 3020 MB Begin MonoManager ReloadAssembly Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.068 seconds Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: F:\Game_Development\Game Jam\TG Game Jam 2016\TG_GameJam_Weightlessness\MOONCOW_V1_Data\Managed\System.dll (this message is harmless) desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. Input initialized. Initialized touch support. UnloadTime: 0.832702 ms Setting up 2 worker threads for Enlighten. Thread -> id: 23dc -> priority: 1 Thread -> id: 2994 -> priority: 1 The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.933060 ms Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 309. Total: 0.238847 ms (FindLiveObjects: 0.021458 ms CreateObjectMapping: 0.014927 ms MarkObjects: 0.194063 ms DeleteObjects: 0.007930 ms) The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException: Object reference not set to an instance of an object at Controller.OnBecameInvisible () [0x00000] in :0 (Filename: Line: -1) UnloadTime: 15.377704 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 309. Total: 0.340544 ms (FindLiveObjects: 0.026123 ms CreateObjectMapping: 0.039185 ms MarkObjects: 0.266371 ms DeleteObjects: 0.008396 ms) The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) The AnimationClip 'Character_sheep_squeak' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) The AnimationClip 'panic' used by the Animation component 'New sheep(Clone)' must be marked as Legacy. (Filename: Line: 1971) Default clip could not be found in attached animations list. (Filename: Line: 401) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) idle (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException: Object reference not set to an instance of an object at Controller.OnBecameInvisible () [0x00000] in :0 (Filename: Line: -1) UnloadTime: 1.765702 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 309. Total: 0.369001 ms (FindLiveObjects: 0.058312 ms CreateObjectMapping: 0.015394 ms MarkObjects: 0.285964 ms DeleteObjects: 0.007930 ms)