wedogames.se Copyright (c) 2005-2011, Carrois Type Design (carrois.com post@carrois.com), with Reserved Font Name "Share" This Font Software is licensed under the SIL Open Font License, Version 1.1. This license is copied below, and is also available with a FAQ at: http://scripts.sil.org/OFL ----------------------------------------------------------- SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007 ----------------------------------------------------------- PREAMBLE The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of academic and linguistic communities, and to provide a free and open framework in which fonts may be shared and improved in partnership with others. The OFL allows the licensed fonts to be used, studied, modified and redistributed freely as long as they are not sold by themselves. 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IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE FONT SOFTWARE.weakness tissue supply punish clearance eagle waiter ready publish extend pound theater coffee reinforce kidney fantasy process control import prefer fabricate salad turkey guitar habit mercy extract offer resist abridge Europe iron treaty member pillow bitter joystick aluminium prayer comment explain brother delicate wear out divide opposed jockey grateful tiger packet cabin video impress defend neutral egg circle access panel lineage perfect abuse concern embrace champagne winter baby donor couple insight offset scatter hover obese earthflax craftsman cancer panic tension mirror solid white treatment elbow decade mislead graduate image oppose attic wander collect delay meadow banner pleasure provoke frighten decline commerce shower inflate dismiss reduce ethnic explode berry bullet item exclude related witness fountain number cassette crusade amber shadow silver killer packet adopt revenge bracket thesis combine perceive method arrest mercy period restrain promote deny practice building surround asset output normal passive depart despair extreme patrol depressed smile tumour easy speaker exit junior salmon banish update orbit cycle monarch ignite ignore applied winter contempt harbor reject folklore angle buttocks bullet heaven sustain market glory voter license recruit concert album infect prospect certain define radio exceed offend ego ballet solo regret insist column father challenge scale cherry venture exempt denial friendly treaty panel default manner bowel minor project barrier value tissue captain lemon open budget concern old age arrange dialect wedding jury pastel crossing helpless hotdog desert insure disco cheque tiptoe tactic planet collar circle reverse subway coffee ensure digress admire error minute virus realism amuse private foster picture pleasant bathroom embrace morsel elapse forest salon complain freckle chimney pleasure mile brilliance helmet plaster bacon offense outside notice volume harass brainstorm medal blackmail wander genuine nature warning suspect suntan reckless reaction shallow rifle complex cellar extinct angel table hardship channel snuggle era trolley triangle tile cater wrestle neglect display product athlete symptom resort instal aisle entry mountain faithful displace pension landscape obscure global immune trainer suffer party hover outlook indulge feedback topple tiger commerce appoint heavy extract tumble warrant middle purpose aware agree restless theory final marriage dribble total address future classroom steward cruelty bishop ratio master resource outline studio finish matrix proclaim depend afford image straighten release pattern story salad publish CODEGICIANS by snosscire Two players fight to the death inside "the code". The ability to walk has since long been forgotten inside this digital world therefore players teleport themselves to different positions within the map. The world is built up by an underlying code (you can view the code by pressing F1). Teleporting within the world is done using the VIM program. The VIM program has been adapted for the best user experience through centuries and therefore can be fully navigatable only using the keyboard. * g+g - move to top of map * Shift+g - move to bottom of map * h - move one step left * l - move one step right * k - move one step up * j - move one step down * $number then Shift+g - move to row $number * 0 - move to start of line * Shift+4/AltGr+4 - move to end of line * Shift+h - move to top of screen * Shift+m - move to middle of screen * Shift+l - move to bottom of screen * w - move forwards to the start of next word * e - move forwards to the end of next word * b - move backwards to the start of previous word Players kill each other using "the code". To kill another players first target the player with "n" then put your VIM program in "insert mode" (press i or Insert). This will open up the editor window. Enter the words presented in the editor window to inflict harm on your opponent. By default Codegicians will connect to the game server "wedogames.se". To run your own server run: ./Codegicians_DedicatedServer.x86_64 The server will listen on port 46337 se be sure to have this port opened in your firewall. To make the game client connect to your server modify the configuration file "config.txt".