Snowstar Author: Ruguevara Category: Christmas Challenge System: ZX Spectrum 48 Language: BASIC Len source code: 104 bytes (including tap format header) Len exe file: 79 bytes (excluding tap format header) Len code only: 79 bytes Instructions: Just load the tap file by means of an any ZX Spectrum 48 emulator or by the command LOAD "" Description: Code works like a modern GPU shader: for every character it transforms its X, Y coordinates to boolean value and based on it it prints either space or asterisk. So the program consists of constants assigments, two nested loops on coordinates (from -8 to 8 both), and one print operator with the formula doing aforementioned tranformation. Code was optimized for BASIC binary size, so it is written in one line. Comments: Have a Happy New Year! Mac OS X  2~°ATTR°  com.apple.lastuseddate#PSj&¨c;Æ|$