M A D E W I T H C A B L E S >>> ___:_ _ _ _:_______________ _____________ / |\ _ _______ | _ /\\_ \ |\\. _) /\ ______ _____ | (/) _/\\\(_______ / |\\| / __/\\\ / /\ / _/\_ _ /_\\\/_\\\\ _/ / |\\|/ \_\\\/___ / /\\\ / /_\\|_ |\ \\( /\ \ /_ _:\\/__ /\_/ /_\ _/_\\/___ _/ /( \ |_\ \__ /_\\_) \ (_ / \ /\ \ _\ \___ _/ \ / / \_ /\\\ \_________( _|\\\\ \_ ___________/ _ /_________/ / /\\\/ \\\\\\\\|_____)\\\ |\\\\\/ (/) /\\\\\\\/ /_\\/ \\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\ _|.._ \\\\\\\) \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\\\ (_|||_) \\\\\\\\\| \\\\\\\\\\\\\\\\\/ \\\\\\\\\\\\\\\\\\( ---|-->> OP AUTHORS: - ops by cables user pandur (https://cables.gl/user/pandur) - cables by undefined development (http://undev.studio) - glmatrix by toji (https://github.com/toji/gl-matrix) - Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/) - ops by cables user action (https://cables.gl/user/action) - ops by cables user andro (https://cables.gl/user/andro) - ops by cables user simod (https://cables.gl/user/simod) - ops by cables user amajesticseaflapflap (https://cables.gl/user/amajesticseaflapflap) - BabylonJS Shader Code by Babylon.js (https://github.com/BabylonJS/Babylon.js/blob/master/license.md) - Filament Code by google (https://github.com/google/filament/blob/main/LICENSE) - ops by cables user tim (https://cables.gl/user/tim) - GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib) cables is build on open source software and community contributions, check https://cables.gl/creditsAll cables core code is licenced under the MIT licence Some ops may be using code from contributors or external libraries under different licences. Additional code from contributors and libraries in this export are licenced as follows: MIT: - glmatrix by toji (https://github.com/toji/gl-matrix) Public Domain: - Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/) - GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib) - perlin.js (https://github.com/josephg/noisejs/blob/master/perlin.js) Apache License: - BabylonJS Shader Code by Babylon.js (https://github.com/BabylonJS/Babylon.js/blob/master/license.md) - Filament Code by google (https://github.com/google/filament/blob/main/LICENSE)