|\ +-------- | |\ | \ \ | | \ | \ \ | | \ | \ \ | | \ | \ \ | | \ +-----\ \ | | \ | \ \ | | \ | \ \ | | \ | \ \ | |________\ +--+--+--- A / | | /|\ /| | +-- / | v | | | /--| | | |___/ | | PRESENTS Can't afford a hardrive, part one: - Inscape to fractalus - released @ SV2024WE, Gdansk, Poland, Dec 2024. Credits: - Idea, python prototyping, fractal generation: Jakub ACID Kruszona Zawadzki - Fullscreen routine (38 cycles per animated point): Piotr SCP Ejdys - Music: Jakub Husak The fractal as well as the music is randomly generated each time you run the program. Funny fact: the fractal is build out of 3456 points. The package INSCFRAC.ZIP contains INSCFRAC.TOS - the original program released at the Silly Venture intro compo, while INSCFRV.TOS is a modified version that you may also like. Intro runs at 50 frames per second, so please use a device that can display this demo at that frame rate. For the best experience please use a CRT monitor. Requirements: - Atari STE or Mega STE - 4MB of ST-RAM - 68000 processor - NTSC, PAL or SECAM