HOLON SHORT a 64k intro, first shown at evoke 2026 pandur: code/visuals bod: music sointu: sound websqz: compression iq 2d sdf shapes //// NOTES - webgpu is new to me, still learning - this uses a VERY new webgpu mini-"engine" - this uses a VERY new shadergraph system in cables - how to get cables patches really small //// THANKSSSSSSSSSS - thanks to bod for making the music on wednesday before evoke without ever having used sointu before.... - thanks to steam for export/buildsystem help - thanks to nr4 for being cool //// STATS 626 Ops total 109 unique ops 27 animated ops 28 animated ports 93 animation keys 0 Variables Most use Ops 69x Ops.Extension.MiniGpu.CompShader.UniformFloatVec 40x Ops.Array.RandomNumbersArray_v4 31x Ops.Extension.MiniGpu.CompShader.BindingDefaultUniforms 31x Ops.Extension.MiniGpu.CompShader.Module 29x Ops.Extension.ShaderGraph.Lang.Multiply 23x Ops.Extension.ShaderGraph.Lang.ExistingVar 20x Ops.Extension.MiniGpu.Transform 20x Ops.Extension.ShaderGraph.CompileWgsl 19x Ops.Extension.ShaderGraph.Lang.SetVar 15x Ops.Extension.ShaderGraph.Lang.Sum 15x Ops.Trigger.Sequence 14x Ops.Extension.MiniGpu.CompShader.BindingArrayStorage 13x Ops.Extension.MiniGpu.CompShader.RenderPipeline2 12x Ops.Number.Number 11x Ops.Extension.MiniGpu.CompShader.BindingUniformFloat 11x Ops.String.StringEditor 10x Ops.String.Concat_v3