


HOLON
SHORT



a 64k intro, first shown at evoke 2026

pandur: code/visuals 
bod: music 

sointu: sound
websqz: compression
iq 2d sdf shapes

//// NOTES

- webgpu is new to me, still learning
- this uses a VERY new webgpu mini-"engine"
- this uses a VERY new shadergraph system in cables
- how to get cables patches really small

//// THANKSSSSSSSSSS

- thanks to bod for making the music on wednesday before evoke without ever
  having used sointu before....

- thanks to steam for export/buildsystem help
- thanks to nr4 for being cool

//// STATS

626 Ops total
109 unique ops
27 animated ops
28 animated ports
93 animation keys
0 Variables

Most use Ops
69x	Ops.Extension.MiniGpu.CompShader.UniformFloatVec
40x	Ops.Array.RandomNumbersArray_v4
31x	Ops.Extension.MiniGpu.CompShader.BindingDefaultUniforms
31x	Ops.Extension.MiniGpu.CompShader.Module
29x	Ops.Extension.ShaderGraph.Lang.Multiply
23x	Ops.Extension.ShaderGraph.Lang.ExistingVar
20x	Ops.Extension.MiniGpu.Transform
20x	Ops.Extension.ShaderGraph.CompileWgsl
19x	Ops.Extension.ShaderGraph.Lang.SetVar
15x	Ops.Extension.ShaderGraph.Lang.Sum
15x	Ops.Trigger.Sequence
14x	Ops.Extension.MiniGpu.CompShader.BindingArrayStorage
13x	Ops.Extension.MiniGpu.CompShader.RenderPipeline2
12x	Ops.Number.Number
11x	Ops.Extension.MiniGpu.CompShader.BindingUniformFloat
11x	Ops.String.StringEditor
10x	Ops.String.Concat_v3
