# Planetary Multiplier Version 0.1 `Planetary Multiplier` is a game for **Break the Universe: A Mini Space Simulation**. You launch planets into a chaotic orbital system, stack score multipliers, manage wall-hit lives, and try to beat your best score. ## Requirements - Python 3.10+ - `pyglet` Install: ```bash pip install pyglet ``` Run: ```bash python gravity_waves.py ``` ## Gameplay - Central sun gravity and orbital motion - Drag-and-release launcher - Water droplet splash system that can form mini planets - Goldilocks ring that slowly increases multiplier when planets stay inside - Boundary system (`BOUNCE` / unlockable `WRAP`) - High score + progression saved locally ## Controls - `1` = Start Normal mode (3 lives) - `2` = Start EZ mode (10 lives) - `R` = Reset run - `L` = Change boundary mode before a run starts - `M` = Toggle BGM (only appears after BGM unlock and if audio support is available) - Mouse drag opposite direction, release to launch a planet ## Progression - Beating your own best score 3 times unlocks `WRAP` mode. - Beating your own best score 5 times unlocks optional BGM. ## Optional BGM (assets/Track 01.ogg ... Track 41.ogg) BGM is optional and auto-detected at runtime. - If your setup can decode/play `.ogg` through pyglet, BGM appears in the UI when unlocked. - If audio backend/codec support is missing, BGM options are hidden automatically. If `.ogg` playback is missing on your machine, install FFmpeg and make sure it is available on your system `PATH`, then restart the game. ## Save Files - `planetary_multiplier_highscore.txt` stores score/unlock progress. - Legacy `planet_multiplier_highscore.txt` and `gravity_waves_highscore.txt` are still read for migration if present. ## Third-party Asset Optional unlockable background music (BGM): track(s) from "Free Chiptune Collection [ For Game Usage] (OC)" by CallRoll Source: Internet Archive item "free-chiptune-collection-for-game-usage" License/usage note: Public Domain Mark 1.0; uploader states "use this as you please" and "No credit needed." Used as: optional unlockable background music only; not part of the core gameplay, visuals, or main original content of the entry